Attention Seeker

For the last couple of weeks I’ve been working on a painting titled ‘Attention Seeker’. As I said in my previous post from my tutorial notes this was originally digitally designed as a vector illustration, and is something I’ve wanted to create an ‘analogue’ version of for some time. AttentionVector1_1000px

I amended the design in order to ‘make it make-able’, rearranging the triangles into a more ordered tessellation. This is because each stencil is held in place by three pins at each point of the triangle. I prepared the final artwork and cut out the stencils using the college’s laser cutter.

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While I intended to paint this directly onto a large  (80x60cm) canvas I decided to do a rough version (or I guess you could call it a ‘study’) on cardboard first. I’m pleased I did so as there are a few things I would change for the ‘final’ version.

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It was good to see what a difference it makes to see the image emerge using real paint and at a large scale. Since I am using metallic and fluorescent paints the effects this gives in different light conditions is impossible to see on screen.

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Part of the point of this piece is to illustrate the dichotomy between “…fixed/fluid; precision/accident — and preconceived (tightly controlled, digital vector illustration) as opposed to random (messy, drippy, analogue)”. I’ve been thinking a lot about this while making it and realise how controlled much of the ‘random’ elements remain.

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In particular I discussed with Jonathan whether or not to add drips, so I decided to do a ‘before and after’ to help make these decisions.

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